Monday, September 28, 2015

Shootyhoops Basketmakers: the Era of the Celtics

The Era of the Celtics or: Terrifying Basketball Robots Take Over
In the mid-50s, a man named Red Auerbach came to power.  Red was a simple man.  He had grown up the son of a dry cleaner and so had undergone the usual bullying that accompanies one’s father being a piece of laundry equipment.  However, that very connection to the mechanical shaped Red into the basketball mastermind he would one day become.  After adopting the last name “Auerbach” after sneezing loudly while in line at the DMV, Red joined the Navy and began coaching the academy’s basketball team.  Red loved the military efficiency that his team played with but couldn’t help but noticing how all those intricacies of being human got in the way.  Players would miss games for family emergencies or because they had been run over by a train.  Sometimes the point guard would relay the wrong play or make a poor decision.  To err is to be human, and Red Auerbach would have none of that.
Pictured: Red Auerbach
For you see, Red wanted one thing: to win.  He had the heart of a champion.  And with that heart, which he had torn from the chest of Joe Louis in 1938 and kept on display on his mantle, Red knew he had what it took to dominate the NBA.  For you see, the NBA had the same problems that Red was having with his Navy teams: everyone playing the game was entirely too human.  Red drew on his childhood roots to fix this problem.  In 1946, when Red was hired to coach the Washington Capitols of the BAA, he began work on his robot army.

Having never built sentient robots before, Red’s first few attempts were absolute failures.  Several members of the 1947-48 Capitols begun to develop feelings and empathy, and so had to be put down like the disgusting robot dogs that they were.  Another robot was retired when it tore the head off an opposing player to see how humans worked.

Taking into account his many failures, Red set about creating a team that would actually function as he wanted.  He was working outside the established rules of robotics, in ever-present danger of creating Skynet.  He knew the dangers inherent in this work, but was too passionate about basketball to give up.  If anyone could do this, it was Red.  With the help of his half-washing machine upbringing, he had to be able to come up with a viable solution.

Thankfully, luck struck at just the right time.  The University of San Francisco had been building the perfect robotic killing machine.  USF had planned to use the robot, codenamed “Bi11 Russ311,” to defeat the communist menace on the West Coast.  This plan failed, however, when one of the program’s chief developers secreted Bi11 away in the heat of the night.  The dangerous journey Bi11 went through as he made his way across the country is truly a tale for the ages and has been best told by the 1967 film “In the Heat of the Night,” starring Sidney Portier as Bi11 Russ311.
Pictured: Bi11
Anyway, Red used his guile and feminine mystique to fool the NBA into letting Bi11 enter the NBA Draft.  Once there, Red manipulated behind the scenes.  The St. Louis Hawks ended up drafting Bi11 per Red’s recommendation and were faced with the unholy fury that comes forth whenever USF is scorned.  Too busy fighting back waves upon waves of militant robot underlings, the Hawks traded Bi11 to Red’s Boston Celtics almost immediately upon drafting him.  Unfortunately for the city of St. Louis, USF didn’t hear about this transaction until it was too late.  The city of St. Louis was completely devoured by robots and has sat empty ever since, with nary a citizen living within its borders.

Red, on the other hand, was just entering his golden age.  With Bi11 safely out of USF’s clutches, Red finally had the groundwork laid for his greatest success.  He changed Bi11’s name to “Bill Russell,” which everyone agreed was a bit on the nose, and started to reverse engineer some of Russell’s technology for use in basketball-specialized robots.  The wrist laser cannons and heat-ray eyes were removed from Red’s new line of robots.  So too were the steam-powered fists and the RoboCop visor.  All of these features were wonderful for killing commies but of less use on the basketball court[1].

Russell eventually learned just what Red’s plan was.  For you see, Red had tried to hide this all from his new robot companion, less Russell become enraged at being used.  Luckily for Red, Russell loved the idea and agreed to it wholeheartedly, with but one caveat:  Russell would be allowed to spend his nights murdering communists wherever he could find them, to satiate the bloodlust forever programmed within him.  This was a small sacrifice for Red to make, as his family had fled Belarus before his birth to escape the communists and also because Belarus is awful.

His bloodlust sated, Russell was able to focus on basketball.  He averaged over 20 RPG 10 times in his career, with his lowest RPG total for any season being an embarrassing 18.6 in 1967-68.  He was also an offensive powerhouse in the same way that Rasheed Wallace was a measured individual: Russell shot 44% from the field in his career, which isn’t as bad as it looks thanks to the era in which he played but is still as bad as it looks because look how bad it is.  He twice averaged over 17 PPG, with a career average of 15 a game.  Cuttino Mobley also accomplished this.  Regardless, Russell was a defensive force and allowed Red to expand upon his initial robotics theories and create a team of basketball automototomotonotons.

The first of Red’s working robots would be his least predictable.  Many of the flaws removed from later models remained ingrained within this one, though it functioned well enough.  Red worried at times that Bob Cousy, as the first model was named, was too close to human, but could not deny its efficiency on the basketball court.  Cousy was often victim to his mechanical neurons firing wrong or his logic centers overloading, leading him to throw passes no one had ever attempted before.  The human players of the time that tried to copy him inevitably failed, with few surviving their attempts.  Simply put, he was a miracle of basketball ingenuity.  Red himself would later admit that he should not have refined his robot-making methods any further after that and that he had cursed himself by reaching the pinnacle of robotics so soon in his process.

Even with a strong framework for robot success in place, Red did not rest.  There is always room for improvement and just two robots would not be able to run rampant through the NBA.  After all, many of Cousy’s passes were flying into the stands or shattering his teammate’s ribs right now, as no human could possibly react in time to the mechanical ingenuity.  Cousy’s shooting ability hadn’t sorted itself out well either.  He never once shot over 40% from the field in his career.  Most of the time, Cousy would just try and pass the ball into the basket, which isn’t very good shooting form for you dummies out there.  Russell wasn’t exactly a scoring machine, as his original programming too often led him to staying exclusively on the defensive side of the court, sniffing out any communists who may have been lying in wait in the arena.

In short, Red needed someone to score the ball, lest he rely on Russell’s lacking post game.  Red’s next model took care of this to some extent, though truly it wouldn’t be until Red added his fourth robot that the scoring really took off.

Bill Sharman and Tom Heinsohn were those robots.  Sorry to ruin the suspense and all that.
Pictured: Whomever I just mentioned, I don't care.
Anyway, Sharman’s shooting abilities made me stand out in an era of big men.  As a shooting guard, his accomplishments (18 PPG, .426 FG% career) would have been astounding for any human of his time.  Of course, as a robot, it wasn’t really all that impressive.  It was cool, sure, but Red always demanded more from his robots.  Being able to devote 24 hours a day to basketball and basketball alone really helped hone the craft for these robots, giving Sharman the advantage he needed.  With Cousy cutting into the lane and throwing mindboggling passes back out to him, Sharman was able to feast on open looks for years and years.

Heinsohn’s abilities were almost as impressive.  Nicknamed “Ack-Ack” after the distinctive noise he would make as his robot mouth was unable to form human language sounds, Heinsohn rounded out Red’s robot army with style and panache.  The rare rebound Russell was unable to corral would go straight to Heinsohn, which was part of the reason Boston averaged 85 rebounds a game throughout the 1950s.  Some other coaches complained to the league regularly, saying that Boston would toss extra balls down from the rafters during opponent’s possessions in order to pad their robots’ stats.  

This was absolutely true, of course.  Almost every NBA team creatively deceived the official scorers during that era, making Boston’s practices not all that out of place.  The Syracuse Nationals regularly blindfolded scorers and insisted they keep stats based only on the action coach Al Cervi described to them.

All these robots made things a bit awkward with Red.  Russell’s violence tended to rub off on his mechanical brethren, which was a big reason there were no communist sympathizers in Boston until the late 70s.  This worried Red, however: once every communist had been dealt with, there was a chance that the robots’ bloodlust would turn to regular, worthwhile humans.  Red needed to add a human element to the team to ensure that the robots would empathize with their creators just enough as to not want to kill them all.

Thankfully, Red had kept in contact with the scientist who had smuggled Russell away from the USF lab where he had been built.  That scientist had managed to stay undetected for two years after sneaking Russell away, but the cat finally got out of the bag, as cats are wont to do.  KC Jones was on the run and needed help and Red was all too happy to provide it.  After all, KC had given Red the jumpstart he needed to build a robot super team; the least he could do was provide a safe haven for the beleaguered scientist.  Even better, KC was pretty adequate at basketball.  He would be able to spell Cousy for the few minutes a game that Cousy needed to be repaired or rewired.  The other robots, who looked to Russell as their leader, would take into account KC’s human perspective and be reminded that they need not exterminate the entire human race.  Really, it was a win-win situation.

With this core in place, Red ran rampant over the NBA.  11 titles in 13 years, including 10 straight trips to the Finals, proved that Red’s robot vision was exactly the way to succeed in the NBA, at least at the time.  The Celtics were able to compliment their robot core as they went, adding mere humans like Sam Jones, Dave Cowens, and Cornbread Maxwell[2] to ensure their success continued.  Those Celtics teams remain legendary in basketball circles for their incredible run, which has never been matched.  Almost every player to have played for the Celtics from 1955 to 1975 has been inducted into the Hall of Fame because sometimes people don’t bother to do any research at all before they vote.

Eventually, the Celtics dynasty fell, allowing the rest of the NBA a chance to, you know, enjoy themselves and get a little bit of positive recognition here and there.  Red had laid the groundwork for what has become one of the most storied franchises in NBA history.  In fact, the Celtics have become such a well-known cultural millstone that nobody is even bothered by the fact that the team name is pronounced incorrectly.  Truly, that is the sign of success.



[1] Red would later admit removing the RoboCop visor was just so he could look them in the eyes when he made love to them.
[2] Who was not actually a human but rather a sentient batch of cornbread.

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